Aug 18, 2007, 02:45 AM // 02:45
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#21
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Academy Page
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Quote:
Originally Posted by jrk247
Yeah but the lag/dc's have never been this bad before
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yes it has ever played on euro servers?
you are wrong about games being work, they are games they are meant to be fun! whatever parts of the game you do or whatever area you play that requires thinking, its still meant to be fun not work because its a game. felix is correct maybe you should reevaluate your reasons for playing. the only time you can really call games work is if you are developing, designing, programming it
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Aug 18, 2007, 02:50 AM // 02:50
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#22
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Underworld Spelunker
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[QUOTE]
Quote:
Originally Posted by moonmonday
Taurucis is right. To use a very old, very familiar quote:
'If a task is once begun, never leave it till its done. Be thy labor great or small, do it well or not at all.'
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so they should not have locked down the reconnects until a full fix was done which might take weeks giving the dupers time to pass a ton more duped items to innicent people?
that goes beyond stupid to moronic
Quote:
Anet should not muck about until they're sure what they are doing is not going to mess up the vast numbers of other people whom they're not trying to interfere with.
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a wrecked economy is much worse than the temporary inconvenience of no reconnects while they fix it
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Aug 18, 2007, 03:11 AM // 03:11
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#23
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Desert Nomad
Join Date: Mar 2006
Guild: Twenty Gold For Mountain Troll [Tusk]
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Quote:
Originally Posted by grottoftl
yes it has ever played on euro servers?
you are wrong about games being work, they are games they are meant to be fun! whatever parts of the game you do or whatever area you play that requires thinking, its still meant to be fun not work because its a game. felix is correct maybe you should reevaluate your reasons for playing. the only time you can really call games work is if you are developing, designing, programming it
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First of all there is something called fun work, people don't get a career they don't like they get one they like. And second of all felix wasn't talking to me he was talking to the OP and I was just pointing out how parts of the game can feel like work, which they do if you've ever played in an elite area of the game. Compare Pre-Searing to FoW and you will know what I'm talking about or even NM and HM in HM you can't goof around you have to work/play hard to not die and get anywhere. Trying to say games have to be fun, compare it to a sports game where you are behind and the other team is winning, it's not much fun for you but it's work. So please don't say how you don't have to work in games.
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Aug 18, 2007, 03:23 AM // 03:23
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#24
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Jungle Guide
Join Date: Jul 2006
Location: The edge of reason
Guild: I don't play any more.
Profession: W/E
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It is not my ISP. Many other people are disconnecting as well. When I DCed I asked people in the Gate of Anguish if they DCed.
5 people said yes.
Ooh, I must be having a very nice LAN party tonight...
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Aug 18, 2007, 03:42 AM // 03:42
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#25
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Lion's Arch Merchant
Join Date: Aug 2005
Guild: Inadequately Equipped [GeAr]
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While your PvE economy is great and all...
The Monthly Automated Tournaments are coming up in a matter of days. These aren't just in game items people are losing, but many guilds and players have been spending an entire month in order to get ready for this not to mention that real world prizes are being handed out to top placers. Compare that to your 2 hours spent vanquishing and area and that one gold item you lost. Many top PvP players have already left the game do to lack of caring for the PvP community and behalf of ANet. This could make many more leave and the rest lose what little faith they had in ANet.
Then again, all you people care about is PvE and that ecto you missed.
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Aug 18, 2007, 04:38 AM // 04:38
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#26
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Frost Gate Guardian
Join Date: Nov 2006
Guild: Call to the Torment {CttT}
Profession: A/
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Quote:
Originally Posted by Taurucis
There was a very good solution posted by another guy. Just make a guy to trade Armbraces for Bracers, [b]ONE PER ACCOUNT[b]. Then the dupers would have thousands of useless items.
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Allow me a moment to laugh at how naive you are being. LOL
Ok now that that's done with, The Dupers WERE NOT JUST duping Armbraces so for gods sake stop thinking it all has a simple one click fix. Deal with it, everyone is suffering from it but everyone will suffer more if they put re-connects back in. So as was said before "DEAL WITH IT!"
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Aug 18, 2007, 07:12 AM // 07:12
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#27
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Lion's Arch Merchant
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The OP has a good point. I have been playing since the release day of GW. We did not have reconnects back then and we managed to get by with little problem. However, lately it has become a major issue. All the talk about people having a crappy ISP is utter bullshit. The other night I was in HA, we won the first match then had 2 people (from opposite ends of the country) disconnect at exactly the same time, less than 10 seconds later the other team had 2 people disconnect at exactly the same time.
If you look thru the forums (not just this one) there are tons of complaints about this issue. I find it extremely hard to believe that all of the recent connection problems lies solely with the ISP's of so many people. I know some people will have problems with not so great ISP service bu tit has surpassed that point and seriously needs to be fixed.
I do hope that they get the reconnect feature back in once it has been fixed.
I also hope they quit denying that at least some of the major connection problems are on the server end and not keep up the same old crap about it being all our fault.
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Aug 18, 2007, 08:39 AM // 08:39
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#28
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Krytan Explorer
Join Date: Aug 2005
Guild: Black Cats
Profession: E/Mo
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Quote:
Originally Posted by Thargor
I also hope they quit denying that at least some of the major connection problems are on the server end and not keep up the same old crap about it being all our fault.
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It isn't a case of one or the other. The issue can be in-between. The only way it can be determined is by working with support. But it seems people prefer to whine on forums than help themselves.
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Aug 18, 2007, 02:22 PM // 14:22
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#29
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Jungle Guide
Join Date: Jul 2006
Location: The edge of reason
Guild: I don't play any more.
Profession: W/E
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Quote:
Originally Posted by murtagh deadmoon
Allow me a moment to laugh at how naive you are being. LOL
Ok now that that's done with, The Dupers WERE NOT JUST duping Armbraces so for gods sake stop thinking it all has a simple one click fix. Deal with it, everyone is suffering from it but everyone will suffer more if they put re-connects back in. So as was said before
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Let's say they duped ten perfect r8 Crystalline Swords. One person selling 10 perfect items, one after the other, or all at once, would be a little fishy.'
You do know that Anet can screw around however they want with the game's economy and all the items, but they can't give you back the collective days and all that effort wasted from disconnects.
Quote:
Originally Posted by murtagh deadmoon
"DEAL WITH IT!"
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Look like I've got to dig up that icon again...
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Aug 18, 2007, 02:51 PM // 14:51
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#30
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Forge Runner
Join Date: Jun 2006
Guild: Hard Mode Legion [HML]
Profession: N/
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Ok, here is my opinion (again).
It's not good that recconnects are not possible at the moment, specially when doing stuff that takes longer then the average mission.
Thinking mainly endgame areas and vanquishing here.
The problem is not only client side. I had several guild members dc at once (in deep) and of thise one lives in the middle east and one in the UK. I don't think they share much infrastructure up to the main servers in Europe.
On other events, guildies dropped at various points, indicating problems more near their client.
Sometimes at very bad times, I know one guildie dc-ed at gem-drop in DoA and an alliance member in the last part of a HM mission.
While this is bad, the only thing I really hope is that A-net fixes this before GW:EN release (and early game).
I expect more people online then, so more lag and more DC.
But if it takes A-net an other week to sort things out, so be it.
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Aug 18, 2007, 03:03 PM // 15:03
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#31
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Jungle Guide
Join Date: Jul 2006
Location: The edge of reason
Guild: I don't play any more.
Profession: W/E
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Quote:
Originally Posted by the_jos
Ok, here is my opinion (again).
It's not good that recconnects are not possible at the moment, specially when doing stuff that takes longer then the average mission.
Thinking mainly endgame areas and vanquishing here.
The problem is not only client side. I had several guild members dc at once (in deep) and of thise one lives in the middle east and one in the UK. I don't think they share much infrastructure up to the main servers in Europe.
On other events, guildies dropped at various points, indicating problems more near their client.
Sometimes at very bad times, I know one guildie dc-ed at gem-drop in DoA and an alliance member in the last part of a HM mission.
While this is bad, the only thing I really hope is that A-net fixes this before GW:EN release (and early game).
I expect more people online then, so more lag and more DC.
But if it takes A-net an other week to sort things out, so be it.
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As long as it isn't them who's disconnecting constantly, they will convince themselves that there's nothing wrong.
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Aug 18, 2007, 04:33 PM // 16:33
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#32
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La-Li-Lu-Le-Lo
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QQ MOAR.
They'll bring the reconnects back when they have patched the exploit. Ranting about your disconnection problems in Sardelac isn't going to help one bit. And seeing as how this isn't a section for rants...
Locked.
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